3rd "Shadow Ruby" Platoon

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Platoon Information

The 3rd Light Infantry Platoon, also called the “Shadow Rubies”, is one of the more flexible Platoons of the C-Company which duties include a wide variety of tasks ranging from reconnaissance to sneak attacks via difficult train which is inaccessible for the more heavily armed units of the 1st Assault Infantry Platoon.

One of the more commonly done tasks of the 3rd Light Infantry Platoon is setting up and securing pieces of land while the units from Maintenance turn it into compatible landing zones.

Working under extreme stress and tight schedules with only the units of the 2nd Assault Infantry “Reinforcements” Platoon as a backup made the units of the 3rd Light Infantry Platoon quite capable to operate anywhere in the Galaxy under any condition as long as it can count on fast reinforcements from the 2nd Platoon should the need arise.

Platoon Structure

A small note: All Sergeant-positions and lower are filled by NPC's but can be applied for by normal PC's should you like to join the 3rd Platoon.


Command Staff

The Command Staff of the 3rd Platoon, also shortened as COMMSTA, consist of Second Lieutenant Nesota Kynnovan and Master Sergeant Travis Fyaar. The Command Staff usually stays attached to the Command Staff of the C-Company; using the safety of their Makeshift Headquarters to their advantage.

However, there have been situations in the future where the 3rd Platoon Command Staff was forced to detach from the C-Company Headquarters to achieve certain goals or when they were needed close to the Battlefield. During those circumstances both Second Lieutenant Nesota Kynnovan and Master Sergeant Travis Fyaar constructed a small, makeshift Command Post of their own, relying on Soldiers from the C-Company to keep them and their Command Post secured.


Aurek "Amber"Squad

Aurek Squad logo
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Aurek Squad logo

Aurek Squad, commanded by the friendly, caring Sergeant Kyle Shysa is one of the two Light Infantry Squads of the 3rd Platoon, more commonly considered the two "fists" of the 3rd Platoon. Used to working under conditions and stress which are so great that the more heavily armed Squads of the 1st and 2nd Platoons cannot handle them made the two "fists" of the 3rd Platoon capable of delivering a good, surprisingly hard punch should the situation ever require it.

The Aurek Squad, more commonly dubbed "Amber Squad" by Second Lieutenant Kynnovan, is more commonly considered the "right fist" of the 3rd Platoon due to their advantage in experience over the fresher Privates of the Dorn Squad. This advantage, known throughout the entire 3rd Platoon, created an often friendly rivalry between the Aurek and Dorn Squads which cause them to often butt heads and make competitions out of even the simplest things like lavatory duty... often either behind the back of Lieutenant Kynnovan or much to her personal dismay.

Imperial personnel from the Aurek Squad, most notably Sergeant Kyle Shysa and Private First Class Durame Tichinde, recently became deeply involved into the mess of Operation: Iron Bantha that claimed the life of Imperial General Rylan Voru.


Besh "Beryl" Squad

Besh Squad logo
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Besh Squad logo

Besh Squad, commanded by the laconic Sergeant Kel Harna, are the so-called "Shadow Runners" of the 3rd Platoon. Although far from being an elite Sniper Team the small group of marksmen saved the lives of everyone in the 3rd Platoon more than once; be it with discovered intelligence or a well-placed Blaster Bolt.

Besh Squad, often and more commonly dubbed "Beryl Squad" by Second Lieutenant Kynnovan, is more commonly considered the "deadly gaze" of the 3rd Platoon. This small group of people works together very closely, both gunner and spotter having their lives depending on each other and their Squad mates. As such the Imperial personnel serving in the Besh Squad is a very close group of people that would go through the fires of hell and back should it be asked by one of their teammates.

Unfortunately it happened, much to the personal dismay of Second Lieutenant Nesota Kynnovan, that one of the Besh Squad members got into an argument with an Imperial from a different branch while off-duty. An argument that would eventually lead to a push... a push that eventually let to a punch and a punch that lead to the whole Besh Squad, including Sergeant Harna, flying towards the throat of the people part of the "enemy" group.

Large reprimands on the side of Besh Squad and the other side of the fight usually stayed off with Second-Lieutenant Kynnovan not wanting to send a complaint to superiors to save her reputation and Captain Kirrahe Rentola, her direct superior, waving it off as a "miscommunication" after having talked with the Officer responsible for "the other side".


Cresh "Crystal" Squad

Cresh Squad logo
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Cresh Squad logo

Cresh Squad, commanded by the strict Sergeant Juliana Avins, are the specialised Combat Engineers of the 3rd Platoon. While both the Aurek and Dorn Squads have their own Combat Engineer and Besh Squad improvises with "someone that knows something about machinery" the Cresh Squad consists of the technical specialists send in to clear obstacles and forfill objectives which go above the often limited knowledge of the flexible Combat Engineers used by the other Squads.

The Cresh Squad, more commonly dubbed "Crystal Squad", is usually considered the "muscles" of the 3rd Infantry Platoon. Although their efficiency in combat is much lower than that of the other Squads their value on the battlefield isn't underestimated by tacticians as Captain Kirrahe Rentola or the more inexperienced Second Lieutenant Nesota Kynnovan.


Dorn "Diamond" Squad

Dorn Squad logo
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Dorn Squad logo

Dorn Squad, commanded by the silent, withdrawn Sergeant Jaren Farriman, is the "other fist" of the 3rd Light Infantry Platoon.

Although the Dorn Squad, also dubbed "Diamond Squad", is a Light Infantry Squad just like the Aurek Squad their name is far less known than the one of their Aurek colleagues. One of the reasons for it are the shipment of new Recruits that recently filled up the positions of transferring personnel; practically reducing Dorn Squad's status to a Rookie Squad which created some friendly, yet fierce rivalry between personnel from Dorn Squad and their colleagues from Aurek Squad.

The most notable personnel from Dorn Squad were Corporal Wain Evnairis and Private Durron Myndraav that were both arrested and executed by the Kabray Law Enforcement upon false suspicion of a murder that wasn't even committed by Imperial personnel at all.


Access to Combat Support

Every Imperial Army unit, no matter how well-trained, could end up in a situation where immediate Combat Support. The 3rd Light Infantry Platoon is definately no exception to this rule; actually using the advantages Combat Support offers quite often.

Combat Support is a term that varies a lot though. Two examples of Combat Support are additional manpower in case Imperial personnel are threatened to be overrun and the standard precision artillery barrage. Because of C-Company's internal support Platoon, the 2nd Assault Infantry Platoon commanded by Second Lieutenant Okins Kasha, the queue for immediate backup is drastically reduced to a point where Platoon Leaders of the C-Company can request limited backup for themselves.

However, the C-Company lacked the resources to resolve the queue for artillery fire so the Platoon Leaders of the C-Company still need to request artillery fire with the C-Company Command Post, which then requests the artillery fire for them depending on the waiting queue's.


Logistical Support

Logistical Support in the C-Company consists of three primary departments; Logistics, Medical and the small but not least important Technical.

Due to the limited materials available to the Logistical Support on the first hand the Platoon Leaders have to request support from the C-Company Command Post which, given the waiting queue, will decide whether or not, and in which quantity, the requested goods will be delivered. A note to this rule is the Medical sub-branch of the Logistical Support which, given the waiting queue, is available to Platoon Leaders to request should the need for Medical assistance ever arise.

See the C-Company datapage for more information about Logistical Support.

Equipment

The units of the 3rd Light Infantry Platoon use the standard equipment the Imperial Military issues to Light Infantry Units. All armor is designed for rapid deployment and rapid movement over terrain unsuitable for other, more heavily armed units like Assault Platoons.


Light Infantry

Weapons: Weapons used by the Light Infantry Platoons, in comparison to those of their Assault Infantry "sisters", consist of less Repeating Blasters and no medium or heavy support weapons.
  • T-21 Light Repeating Blasters (Heavy Weapon Specialists)
  • E-11 Blaster Rifles
  • SE-14R Repeating Blaster Pistol (Heavy Weapon Specialists & Command Staff)
  • SE-14C Blaster Pistol

Armor: Standard Light Infantry Armor consists of an Light Brown Overall donned with long-sleeved black gloves and standard black Imperial Military Boots. Protection is given by the (slightly lighter in color) Light Brown Blast Vest and the additional Shoulder Pads. The finishing touch is given by the Light Brown helmet with their black anti-flash blinding lenses.

In some occasions Imperial Light Infantry Troopers were issued camouflage jackets.

Miscellaneous Equipment:

  • Thermal Detonators


Sharpshooters

Weapons: Weapons used by the Sharpshooter Platoons are designed to be light to allow fast movement but also accurate enough to allow a Sharpshooter to hit and neutralize a target in one shot.
  • T-28 Repeating Sniper Rifle
  • SE-14C Blaster Pistol

Armor: It should be noted that armor used by the Imperial Sharpshooters is kept to a minimum to allow a Sharpshooter in question to move fast and quiet; entering areas not suitable for Imperial personnel wearing blast vests and heavier types of armor. Although it won't protect against Blaster Bolts it offers limited protection against slash attacks.

The armor of an Imperial Sharpshooter consists of standard Brown trousers with black kneepads for protection of the knees. The standard Black Imperial Military Boots give additional protection to the ankles and lower legs so the legs are good, although slightly lightly, protected. The upper torso is protected by a hardened Brown Uniform Coat that offers the limited protection to the upper torso the brown double-breasted doublet underneath the coat can't give. The finishing touch is given by the black long-sleeved gloves and the brown helmet with their anti-flash blinding lenses.

Miscellaneous Equipment:

  • Smoke Grenades


Engineers

Weapons: Although the Imperial Engineers use the same weapons as the Light Infantry Squads it should be noted that their efficiency with those weapons are far below the level of the Light Infantry Squads since Engineers are meant to serve as Combat Support and not as front-line Soldiers.
  • E-11 Blaster Rifle
  • SE-14C Blaster Pistol

Armor: Since the Imperial Engineers are meant as Combat Support Units and not as Front-line Soldiers they compare with technical gadgets what they lack in armor. Their area of specialization lies in clearing routes to areas otherwise inaccessible and solving technical battlefield issues that lie beyond the knowledge of their Combat Engineer counterparts.

Their armor is basically the same as Sharpshooters; which aren't meant as Front-line Soldiers either. The only addition to the Imperial Engineer is the backpack in which they carry their equipment around the battlefield. A backpack that might offer some protection... and only if the blaster bolt hits a Medpack and not a Detonation Pack.

Miscellaneous Equipment:

  • Medpacks
  • Sensor Gear
  • Trip Mines
  • Detonation Packs


Operations

Year 1: Month 7

Operation: Bastille

Scenario: Upon Sandy Beaches... Rest
Location: Kabray
Objective: Security: Assist the Imperial Embassy Guards in holding the Embassy
Status: Aborted
Casualties: 2
Mission Summary: The Imperial Embassy Guards requested immediate assistance when the Kabray started protesting against Imperial presence on their world. The 3rd Platoon, which returned from a training exercise, was the only unit capable of reporting to the Embassy in time so they were sent in. Everything was resolved peacefully but when a murder was committed later that evening the true, anti-Imperial side of the Kabray Law Enforcement also came up and Imperials, civilians and military alike, were hunted down. As a result the mission was aborted and the 3rd Platoon left the planet within the hour after Imperial Ambassador Jianna Ulluto issued that order.

Details of Operation: Bastille are classified.

Year 1: Month 9

Operation: Iron Bantha

Scenario: Manaan, Your Vacation Getaway... And Then Some
Location: Manaan
Objective: Security: Ensure the safety of The Bantha during his stay on Manaan
Status: Active
Casualties: Undetermined
Mission Summary: Unavailable at this point in time

3rd Platoon Key NPC's

A small note: 3rd Platoon Key NPC's can be added by sending a PM to the Commanding Officer of the 3rd Platoon; which is Second Lieutenant Nesota Kynnovan at the moment.


Travis Fyaar - Calm, dependable and generally considered 2LT Kynnovan's backbone
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Travis Fyaar - Calm, dependable and generally considered 2LT Kynnovan's backbone

Name: Travis Fyaar
Service Number: 211254284
Rank: Master Sergeant
Unit Position: 3rd Platoon Second-in-Command
Age: 28
Race: Human
Homeworld: Coruscant
Gender: Male
Height: 6'2
Weight: 190lbs
Hair: Brown
Eyes: Brown

The calm, collected and reliable Master Sergeant Travis Fyaar is the Second-in-Command of the 3rd Platoon and generally regarded as Second Lieutenant Kynnovan's backbone by the rest of the 3rd Platoon.


Nivian Kynnovan - The friendly, easy-going but inexperienced newbie of the Platoon
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Nivian Kynnovan - The friendly, easy-going but inexperienced newbie of the Platoon

Name: Nivian Kynnovan
Service Number: 100954701
Rank: Private
Unit Position: Aurek Squad Rifleman
Age: 20
Race: Human
Homeworld: Kabray
Gender: Male
Height: 5'11
Weight: 153lbs
Hair: Black
Eyes: Brown

Nivian Kynnvan is the friendly and easy-going brother of Second Lieutenant Nesota Kynnovan. He had quite some problems adapting to the Galaxy's independent women but his friendly, easy-going (while around women very nervous) behaviour made him generally well accepted by the rest of the Platoon... for an FNG.



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